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Allow LightBaker to accept incoming network connections on MacOS + CPULM
Steps to reproduce # Get a fresh Editor build (bug only reproduces once per Editor install) # Open any project on a MacOS device... Read more
Texel visualizations appear semi-transparent, leading to distracting opt...
Steps to reproduce # Make a scene # Make a cube # Make cube static # Switch to debug visualization mode 'Baked Lightmap' (wi... Read more
Not enough display Languages are available
How to reproduce: 1. Open the Unity Hub 2. Click Preferences → Appearance → Language 3. Open the Language dropdown menu and observe ... Read more
IME input does not work with Input System when using Chinese (Simplified...
How to reproduce: 1. Download and open the attached "My project (61)" project 2. Change your keyboard input type to Chinese (Simpl... Read more
Visual Effects Overlay Menu additional item description and blue selecti...
How to reproduce: 1. Open the attached project 2. In Scene "SampleScene", in Hierarchy select "GameObject" 3. In Scene View obser... Read more
[Android] [IOS] AudioSettings.OnAudioConfigurationChanged is not called ...
Reproduction steps: 1. Open the attached project "ReproProj" with Android/IOS Platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
[UI Builder] Rendering artifacts when resizing UI Builder Inspector window
How to reproduce: 1. Open the attached "UIBuilderBug" project 2. Make sure that the UI Builder tab is open 3. Try resizing the In... Read more
Crash on _CFAssertMismatchedTypeID when disconnecting JoyCon via Bluetooth
Reproduction steps: 1. Open the attached “JoyCon bug.zip“ project 2. Connect the JoyCon 3. Enter and exit the Play mode 4. Disco... Read more
GameObject moves slower and less smooth when using the NavMesh Agent com...
How to reproduce: 1. Open the “IN-53391_repro“ project 2. Open the “Test_1“ scene 3. Enter the Play Mode and use the “W“, “A“, “S“, ... Read more
[macOS] Xcode build fails when using the USD package
How to reproduce: 1. Create a new project 2. Add the "USD" package 3. Build a Xcode project for macOS 4. Run the Xcode project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection