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Package Manager - Canceling package install forces you to install or res...
When canceling any package install you have a choice to "Continue" with the install or "Force Quit" Unity. If you choose to restart ... Read more
[Scripting, Profiler] It's not possible to get runtime size for meshes
With the current APIs Unity provides, it is difficult to determine exactly where the memory footprint for a mesh is coming from, esp... Read more
Material with lightweight render pipeline is being pink when being calle...
To reproduce: 1. Open attached project; 2. Open Sample scene 3. Press play 4. Notice that the cube is pink or invisible Actual resu... Read more
Version Control automatically Checkouts Reimported Sprites
How to reproduce: 1. Open attached project (Bug.zip) 2. Configure your "Version Control Integration for Perforce" setup 3. Ensure th... Read more
Unable to switch to different font on selecting another font from Asset ...
The font doesn't change the second time on selecting a different font asset. Steps to repro: 1. Create a new Project. 2. Gameobject... Read more
[Editor] Maximized "Game View" doesn't get minimized after disabling the...
When "Maximize on Play" was enabled while playing the scene, the "Game View" doesn't minimize back after disabling "Maximize on Play... Read more
Last or two last lines of Input Field disappear when pasting text before...
How to reproduce: 1. Open the attached user's 'EmptyProject.zip' project 2. Open "New Scene" and play the Scene 3. Write some lines ... Read more
[Android] Skinned Mesh with custom material is rendered glitchy on newer...
How to reproduce: 1. Open attached project 2. Build&Run to Android device containing Mali GPU 3. Launch the application and observe... Read more
[Video] WindowsVideoMedia error message incomplete when H.265 codec not ...
WindowsVideoMedia error message incomplete when H.265 codec not installed Steps to Repro: 1. Open attached or create a new project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic