Search Issue Tracker
Reproduction steps: 1. Open "test5.zip" project 2. Enter and Exit Playmode 3. Select "equirect" Expected Result: The texture is a ... Read more
To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more
To reproduce this: 1. Download the attached project 2. Open the Cats Sushi scene 3. Look at the Generator_engine prefab 4. Go to ove... Read more
Steps to reproduce: 1. Create a new Unity project or download the attached one 2. Scale the editor window to fill the entire screen... Read more
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play Mode 3. Inspect the errors in the Console window Expecte... Read more
Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display Actual: The blue depth texture is blank ... Read more
How to reproduce: 1. Download, extract and open the attached project (1095741repro.zip) 2. Open 'repro' scene 3. Click on the Partic... Read more
Steps to reproduce: 1. Create a new MR project 2. Switch platform to UWP 3. Build a Visual Studio solution 4. Open Visual Studio and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'