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[Linux Player] If screen selector is disabled/doesn't run, and default i...
To reproduce: 1) Create a new project 2) Go to player settings 3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Na... Read more
Graphics.DrawMeshInstanced merges incompatible batches when overriding m...
Steps to reproduce: 1. Open the attached project 2. Make sure that Assets/material is using TestShader and that GPU Instancing is en... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more
Syncvar refresh is not being updated in sequence
Reproduction steps: 1. Open the attached project. 2. Create a Standalone build. 3. Open the built project. 4. Click 'LAN host(H)'. ... Read more
[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...
Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro: 1. Open empty pr... Read more
ProBuilder's Boolean (CSG) Tool Window does not resize correctly
How to reproduce: 1. Open the attached project (preview.zip) 2. Open the "Test" Scene 3. Open Probuiler's Boolean (CSG) Tool Window ... Read more
Camera.previousViewProjectionMatrix does not update when using any SRP s...
To reproduce: 1. Open attached project 2. Make sure any SRP is assigned in Graphics settings 3. Enter Play mode 4. Move the camera,... Read more
Opening a scene while profiling the editor causes crash
Unfortunately, i can't get this crash to repro on a smaller scale project. Repro steps: - open this project - open the profiler and... Read more
[IL2CPP] CalculateDeltaTime() crashes when using link.xml and not import...
To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4... Read more
[HDRP] Area light disappears when it's rendering is exiting the frame
Steps to reproduce: 1. Open the attached project "mini_repro.zip" 2. Open scene "repro" 3. Select Game View 4. Drag Main Camera on x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic