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Fixed in 2022.1.X

Fixed in 2021.2.X

Votes

3

Found in

2021.2.0a17

2022.1

2022.1.0a10

Issue ID

1367401

Regression

Yes

TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject from Editor Window

IMGUI

-

Reproduction steps:
1. Open the user's attached project
2. Open the "SampleScene" Scene
3. Open the "Test Editor Window" from the menu bar
4. Attempt to drag a prefab by dragging the "Drag Me" button onto the Scene view and observe the Console

Expected result: no errors or warnings are shown
Actual result: 1 error and 2 warnings are shown

Reproducible with: 2021.2.0a17, 2021.2.0b13, 2022.1.0a10
Not reproducible with: 2021.2.0a16, 2020.3.19f1, 2021.1.22f1, 2021.2.0a16
Could not test with: 2019.4.30f1 and below (NullReferenceException error)

Error and warnings:
1. TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 27
2. Internal: Stack allocator ALLOC_TEMP_MAIN has unfreed allocations, size 27
3. To Debug, enable the define: DEBUG_STACK_LEAK in StackAllocator.h. This will output the callstacks of the leaked allocations

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a13

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.2f1

Comments (23)

  1. thePostFuturistUnity

    Jun 02, 2023 20:21

    Not fixed as of 2021.3.19. It seems to happen right after a stack overflow exception. That is not a Unity bug but the fact that the memory is still not deallocatted even in Editor mode, is.

  2. YousafGrewal

    Dec 06, 2022 09:49

    I am still facing this issue in unity 2020.3.40f1 .. I can just hope one day unity will resolve issues and give us bug free Tool.

  3. PillLily

    Jun 02, 2022 12:37

    Confirmed issue in 2021.2.9f

  4. Nymoda

    Feb 28, 2022 17:22

    Got this issue (first case in listing) in version 2021.2.13f1

  5. bartusivaci

    Feb 20, 2022 21:27

    Got this error randomly last week on version 2021.2.8f1. It happened whenever I clicked on my terrain game object. Tried Edit -> Preferences -> External Tools -> Regenerate project files. Stopped happening after clicking on my terrain object, but instead started happening after going in and out of play mode. Couldn't fix it so I started my project again on version 2020.3.28f1 (Wanted to be safe since it is LTS). Just got the same error. This time happened after I created a new tag. Restarting Unity fixes it but whenever I want to create a new tag for an object, I get this error. So no, it is not fixed.

  6. avataris-io

    Jan 27, 2022 21:38

    Confirm still an issue with 2021.2.8f1.

  7. maurosso

    Jan 26, 2022 10:53

    EDIT: Unity 2021.2.7

  8. maurosso

    Jan 26, 2022 10:52

    Same issue, connected somehow to Unity Terrain. I have a scene with a terrain imported from World Creator, the problem happens after I exit from Play mode.

  9. WildStyle69

    Jan 21, 2022 04:58

    Definitely not fixed - this bug is coming up in various situations right now, quite frustrating.

  10. Vaupell

    Jan 17, 2022 21:47

    Unity 2021.2.8f1 still not fixed..

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