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Fixed in 2022.1.X

Fixed in 2021.2.X



Found in




Issue ID




TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject from Editor Window



Reproduction steps:
1. Open the user's attached project
2. Open the "SampleScene" Scene
3. Open the "Test Editor Window" from the menu bar
4. Attempt to drag a prefab by dragging the "Drag Me" button onto the Scene view and observe the Console

Expected result: no errors or warnings are shown
Actual result: 1 error and 2 warnings are shown

Reproducible with: 2021.2.0a17, 2021.2.0b13, 2022.1.0a10
Not reproducible with: 2021.2.0a16, 2020.3.19f1, 2021.1.22f1, 2021.2.0a16
Could not test with: 2019.4.30f1 and below (NullReferenceException error)

Error and warnings:
1. TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 27
2. Internal: Stack allocator ALLOC_TEMP_MAIN has unfreed allocations, size 27
3. To Debug, enable the define: DEBUG_STACK_LEAK in StackAllocator.h. This will output the callstacks of the leaked allocations

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a13

  2. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in 2021.2.2f1

Comments (20)

  1. 079c42b931c20b393bd6a8eb734f980a?d=mm


    Feb 28, 2022 17:22

    Got this issue (first case in listing) in version 2021.2.13f1

  2. 6a88158c79c6591af5b12a045db93530?d=mm


    Feb 20, 2022 21:27

    Got this error randomly last week on version 2021.2.8f1. It happened whenever I clicked on my terrain game object. Tried Edit -> Preferences -> External Tools -> Regenerate project files. Stopped happening after clicking on my terrain object, but instead started happening after going in and out of play mode. Couldn't fix it so I started my project again on version 2020.3.28f1 (Wanted to be safe since it is LTS). Just got the same error. This time happened after I created a new tag. Restarting Unity fixes it but whenever I want to create a new tag for an object, I get this error. So no, it is not fixed.

  3. 86ae5ec0ebe67655581defa68468f5ba?d=mm


    Jan 27, 2022 21:38

    Confirm still an issue with 2021.2.8f1.

  4. 58675e8162de153ebb047e313ee879c5?d=mm


    Jan 26, 2022 10:53

    EDIT: Unity 2021.2.7

  5. 58675e8162de153ebb047e313ee879c5?d=mm


    Jan 26, 2022 10:52

    Same issue, connected somehow to Unity Terrain. I have a scene with a terrain imported from World Creator, the problem happens after I exit from Play mode.

  6. 469bf28299752d9e9b4e1a61b0bc70be?d=mm


    Jan 21, 2022 04:58

    Definitely not fixed - this bug is coming up in various situations right now, quite frustrating.

  7. 38411624b6b01e3ea970d28b1355a4fb?d=mm


    Jan 17, 2022 21:47

    Unity 2021.2.8f1 still not fixed..

  8. 0fbd18ba5e3744727f39135299c24b06?d=mm


    Jan 16, 2022 22:09

    Hello, I am also seeing this after creating a river with "R.A.M 2019 - River Auto Material 2019" from the Asset Store in the URP Pipeline Project and Unity 2021.2.8f1.

    All the Best

  9. Ad6df8c3f4e53f2b57ac4bd8fc5ea83d?d=mm


    Jan 15, 2022 02:14

    vOtInG DIsaBlEd for rEsOLVED IssUeS (FiXeD)

    It's still an issue in 2020.3.26f1 LTS

  10. 0a3b48ff4dc3bcc02e8430dc300a6df6?d=mm


    Jan 14, 2022 20:05

    Still replicates on Unity 2021.2.8f1

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