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0
votes
Fixed

Clamp Auto Tangent Key creation is not accurate

Animation

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Nov 02, 2018

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Version/s: 2018.3.0a2, 2019.1.0a3

Clamp Auto Tangent Key creation is not accurate... key is set to clamp auto in the Right-Click but the tangent is not... move the ke... Read more

0
votes
Fixed

[UWP][Keyboard] onInputText does not work.

Package: Input System

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Nov 02, 2018

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Version/s: 0.0.10-preview

The onInputText does not show the text input on UWP. It happens to both physical keyboard and on screen one. Repro: 1. Download inp... Read more

0
votes
Fixed

[ShaderGraph] Can right-click nodes in a Sub Graph and convert to Sub Gr...

Package: Shader Graph

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Nov 02, 2018

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Version/s: 5.1.0-preview

Repro: 1. Create a Sub Graph 2. In the Sub Graph, create a Cosine node 3. Right-click the Cosine node and select "Convert to Sub Graph" Read more

0
votes
Won't Fix

Having a lot of textures with unique "Packing tag" results in a performa...

2D

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Oct 02, 2018

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Version/s: 2018.2.0f2

Reproduction steps: 1. Open "testLoad123.zip" project 2. Open the Profiler window 3. Enter Play mode 4. After a few seconds notice ... Read more

0
votes
By Design

An Unhandled Exception is thrown when exiting Unity having VSCode Integr...

Serialization

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Oct 31, 2018

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Version/s: 2018.1.9f1, 2018.2.0b10

Repro steps: 1. Open QA attached project "repro_1096530" 2. Close Unity 3. Open the Editor.log Expected: Unity closes without any ... Read more

0
votes
By Design

TaskCanceledException is thrown when canceling a CancellationTokenSource...

Scripting

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Jul 26, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1064557" 2. Enter Play Mode 3. Wait until the Cube is destroyed 4. Observe the Conso... Read more

0
votes
Active

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

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Oct 30, 2018

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Version/s: 2018.3.0b7

Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more

0
votes
Fixed

Sprites rendered through Command Buffers not displayed until rendered on...

2D

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Nov 03, 2018

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Version/s: 2018.3.0b8

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the sc... Read more

1
votes
Fixed

Unity Editor Windows change color when Bakery Lightmap is rendered

Themes

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Oct 19, 2018

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Version/s: 2018.3.0a1, 2018.3.0b6

How to reproduce: 1. In the Bakery menu select Clear Baked Data 2. In the Bakery menu select Render Lightmap 3. In the Bakery Windo... Read more

0
votes
Fixed

Compute shader errors not being passed to inspector/console on Metal

Shaders

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Nov 05, 2018

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Version/s:

Compute shader errors are not passed to inspector/console if all kernels fail on DX compiler errors on Mac (Metal). Steps to repro:... Read more

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