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Sprite previews are missing in the Editor when URP is installed
Reproduction steps: 1. Open project “bug-sprite-previews.zip” 2. Open “SampleScene” 3. Select “Canvas\Image” in the Hierarchy 4.... Read more
VU meter is not shown in the Inspector window when using “OnAudioFilterR...
How to reproduce: 1. Open the user’s attached “UAS-Core-Dev_2022_3.zip” project 2. Enter Play Mode 3. In the Hierarchy window, se... Read more
Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Deletion.unity“ scene 3. Observe the crash ... Read more
Shader Graph Main Preview is blank when using the unlit Sprite Graph
How to reproduce: 1. Open the user-attached project “Line Renderer Bug” 2. Open the “SampleScene” scene 3. Open the “Shader” Asse... Read more
[DirectX12] Shadows broken in Game view when Native RenderPass is enable...
To reproduce: 1. Open the attached project 'dx12shadow' 2. Open the Scene 'SampleScene' 3. Enter Playmode and move the camera aro... Read more
[Entities] ArgumentException when using Managed components with InputSystem
How to reproduce: 1. Download and open the attached project 2. Open Sample scene 3. Observe the console window Expected behavi... Read more
UnityWebRequest uses TLSv1 protocol during TLS handshake instead of TLSv...
How to reproduce: 1. Open the “UnityWebRequestTLS12_2022“ project 2. Open the “SampleScene” 3. Open a packet-capturing software a... Read more
[URP] rendering broke when using search in hierarchy
Steps 1. USING 2021.3 - open URP template project (or use linked project shared for convenience) 2. [optional] in hierarchy, type ... Read more
[HDRP] rendering from this custom pass only works with render graph view...
Steps 1. open project and open custom-vertex-buffer-blit-shader scene 2. enter playmode 3. press tab key to change SRP - first... Read more
[URP][Metal] Command Buffer Blit not working when using BuiltinRenderTex...
Steps 1. open project and open custom-vertex-buffer-blit-shader scene 2. enter playmode 3. press tab key to change SRP - first... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface
- Rendering artifacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan