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ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...
Reproduction steps:1. Open the attached user's project2. Open any script in the project with Rider3. Attach Rider debugger to the Ed... Read more
Emission parameter of detail mask gets deactivated when inspecting mater...
How to reproduce:1. Open the attached project "plugin.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Scene>node_damagedHelm... Read more
Package version information is displayed incorrectly in Package Manager ...
Steps to reproduce:1. Set Windows UI scaling to 125%2. Open a new empty project3. Open Window > Package Manager4. Select Packages... Read more
[HUB] Android Build Support additional packages are not selected when se...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Select to install any Unity ... Read more
[HDRP] Path tracer does not support Physically Based Sky
Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more
[VFX Graph] Render Order is not automatically updated until VFX window i...
How to reproduce:1. Open the attached package2. Make sure that VFX window is closed3. Select VFX asset in the Project Browser4. In t... Read more
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object. Read more
ProjectVersion.txt file is not created when creating a new project
How to reproduce:1. Create a new project2. Close the project3. Re-launch the newly created project Expected results: The project is ... Read more
[DOTS] [Hybrid Render V2] App crashes after building it with IL2CPP
How to reproduce it:1. Open the attached project "1357551.zip"2. Build and Run it on Android3. Observe the app Expected result: App ... Read more
[Hub] Project's Unity Version is set to "Unavailable" after the Hub is r...
Reproduction steps:1. In Hub, create new Unity Project2. Restart Hub3. Observe new project's "Unity Version" field Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size