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Error is thrown when creating a new project in root directory ("C:\")
Reproduction steps:1. Open Unity Hub2. Click "New Project"3. Change the Project's Location to "C:\\" Expected result: No errors are ... Read more
[Hub] Taskbar icon smaller on a 4k monitor
Repro:1. Open Hub on a 4k monitor with display scale above 200%. Expected Result: The Hub's taskbar icon size is consistent between ... Read more
Editor has unstable FPS when VFX graph is open
How to reproduce:1. Open the user attached "1366167_FailureTest.zip" project2. Open the Profiler window (Window -> Analysis ->... Read more
Multiple missing script warnings after changing Skybox Material when rel...
Reproduction steps:1. Create an empty 3D project2. Go to 'Window->Rendering->Lighting->Environment->Skybox Material' and... Read more
Comment box overlaps Metadata label when editing Localization Tables Met...
How to reproduce:1. Open the attached “LocMonoImage.zip” project2. Window > Asset Management > Localization Tables3. Click “Ed... Read more
OnGeneratedSlnSolution and OnGeneratedCSProject methods are not called w...
How to reproduce:1. Open the user's attached “AssetPostProcessor Test.zip” project2. Go to Preferences... > External Tools > E... Read more
SceneManager.SceneLoaded is called after loaded scene's Awake call
Reproduction steps:1. Open the attached project "SceneSwitchingTest"2. Open Scenes/ManagerScene3. Press the 'A' key Expected result:... Read more
Static batching does not batch objects when trying to batch plane with a...
How to reproduce:1. Open the attached project '1367922.zip'2. Open 'SampleScene' Scene3. Enter Play mode4. Observe the 'Batches' and... Read more
[Probuilder] The Position Y value of the Game Object's Face changes at t...
Reproduction steps:1. Open the "1368465.zip" project2. Open the "SampleScene" Scene3. Drag and drop the "MyPrefab" Prefab into the S... Read more
Shortcuts with Command key on MacOS do not work with Text Input Fields w...
Reproduction steps:1. Open user's attached "TMPMacOSInputBug.zip" project2. Open "SampleScene" Scene3. Switch to "WebGL" target plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used