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0
votes
Won't Fix

Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...

VR

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Oct 03, 2018

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Version: 2018.2.5f1

To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more

0
votes
Not Reproducible

[WSA] BluetoothLEDevice.FromIdAsync() thowns an exception on IL2CPP backend

Universal Windows Platform

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Oct 08, 2018

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Version: 2018.2.11f1

Steps to reproduce: 1. Download 1088764_repro.zip 2. Switch platform to UWP 3. Build "Test" scene on IL2CPP 4. Open VS solution 5. B... Read more

0
votes
Active

"Animation Controllers" are editable when not "Checked Out" in Version C...

Version Control

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Aug 30, 2018

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Version: 2018.2.3f1

Reproduction steps: 1. Create a New Project 2. Create an "Animation Controller" 3. Set up Perforce with the New Project 4. Try to e... Read more

0
votes
Active

Importing Sprites into the Animation Timeline results in some Sprites be...

Animation

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Oct 10, 2018

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Version: 2018.2.11f1

How to reproduce: 1. Open the project attached by the user (SpriteAnimation.zip) 2. Open the "SampleScene" Scene 3. Open the Animati... Read more

0
votes
Active

PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...

Scripting

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Sep 27, 2018

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Version: 2018.2.10f1

How to reproduce: Editor: 1. Open the user's attached project 2. In the menu bar go to Build and select Build Player Batch Mode: 1.... Read more

1
votes
Active

Sounds do not play in WebGL Builds when launched in Safari 12

WebGL

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Oct 09, 2018

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Version: 2018.2.11f1

How to reproduce: 1. Open the Project attached by the user (test.zip) 2. Open the "SampleScene" Scene, play it, notice the sound 3. ... Read more

0
votes
Active

Photon Unity Networking messages timeout when using .NET 4.X

Networking

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Jun 29, 2018

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Version: 2018.1.3f1

Steps to reproduce: 1. Open the latest QA-supplied project 2. Open Scene "LargeMessages" 3. Select the message size and press the Ra... Read more

0
votes
Active

OnApplicationPause is not called when a scene is loaded additively.

Scripting

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Oct 11, 2018

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Version:

Steps to Reproduce: - Open the attached project - Open Assets/Scenes/Scene1.unity - Press Play Expected: - OnApplicationPause is ca... Read more

0
votes
Fixed

[iOS] [BLOCKING] CameraCapture.mm script causing STATIC_ARRAY_COUNT erro...

Mobile

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Oct 02, 2018

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Version:

Steps for 1089831: 1. Open user's attached project ("XCodeBuild_CameraCapture_MissingLine.zip") 2. Build and Run for iOS Result: i... Read more

0
votes
Active

Registry.GetValue crashes Unity build when using IL2CPP

IL2CPP

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Oct 01, 2018

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Version: 2018.2.10f1

Steps to reproduce: 1. Add a Registry string value: Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios" Name: "EnableDebugPath" Value: "... Read more

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