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A missing page is opened when clicking "Learn more..." next to "Import W...
Reproduction steps:1. Create a new project2. Open Preferences > Asset Pipeline3. Click "Learn more..." next to "Import Worker Cou... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps:1. Open new Unity Project2. In Package Manager window, select "Add package from tarball" Expected result: Editor ... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
Build fails on Addressables.CleanBundleCache() when IL2CPP is set as scr...
Reproduction steps:1. Open the attached project ("1380058.zip")2. Make sure scripting backend is set to IL2CPP3. Build the "SampleSc... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps:1. Open up Unity Editor2. Open up Asset store in your browser3. Find any Asset4. Press "Open in Unity" Expected r... Read more
[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...
How to reproduce:1. Open the attached project '1376786.zip'2. Make sure your Android device language is set to English (United State... Read more
[DOTS] Error CS1501 is thrown when updating entities package from 0.20.0...
Reproduction steps:1. Open the attached project "DOTS-FlappyBird"2. Open Console Window Expected result: There are no errorsActual r... Read more
CSV KeyIdColumns Export does not use custom column names
KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more
WebGL build fails when Analytics package is included
Reproduction steps:1. Open the attached project ("1367201_22.1.0a13.zip")2. Switch Platform to WebGL3. Build and Run the project Exp... Read more
Unity generates .csproj file with incorrect <LangVersion> value for Visu...
Reproduction steps:1. Create a new Project2. Set external editor to VS Code (Edit -> Preferences -> External Tools -> Exter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used