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Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps:1. Open the attached project "Test"2. Open "Assets/Scenes/SampleScene"3. Enter Play Mode Expected result: Console... Read more
Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more
[Android][UI Toolkit] The Input field text don't change according to par...
How to reproduce:1. Build & Run the attached project2. Tap on the first Input Field3. Tap on the second (password) Input Field4.... Read more
m_EtcTextureBestCompressor keeps changing the value back and forth when ...
Reproduction steps:1. Open the attached project "1376153_case.zip"2. Go to Project Settings > Editor.3. Navigate to the "ETC Text... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
[HDRP] DoF gives aliasing artifacts when used along with DRS
Version tested: 2022.2.0a15 + MasterUpscale filters that reproduces with: TAUU 0) Open attached project1) Make sure that DRS is enab... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
Normal maps don't work on a sprite when creating new project with 2D URP...
Reproduction steps:1. Open the user's attached project2. Open Assets > "scene"3. Create New Material and assign to "PlayerRun_0" ... Read more
[Linux] Editor crashes when opening HDRP Sample Project without Vulkan
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (HDRP)" Template project2. When project loads, observe Editor crash ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used