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[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...
How to reproduce:1. Download the attached project "1379049.zip"2. Build And Run on Android device3. When the app loads, press on "Lo... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
[Input] [Samsung S Pen] Pen.current is always null when using Samsung S Pen
How to reproduce:1. Open the attached project '1378794.zip'2. Build and Run the application on an Android device3. When the app load... Read more
Position values are not loaded from Transform Default Preset
How to reproduce:1. Create a new Unity project2. Select Main Camera Game Object3. Change every Transform value4. Save Transform valu... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more
Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcu... Read more
[Undo] Editor crashes when undoing Setup Rig action for Animation Rigging
How to reproduce:1. Open the user's attached project2. Open scene Scenes/MovementPrototype3. In the Hierarchy window, select the Gam... Read more
[MacOS] Editor crashes after closing the splash screen
How to reproduce:1. Create new URP template project (other templates are crashing too, URP seems to be more consistent)2. Once splas... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used