Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0f2
Issue ID
1060002
Regression
No
Dllimport Charset works incorrectly in IL2CPP Standalone Player
Steps to reproduce:
1. Open user attached project
2. In Player Settings, set Mono as Scripting Backend
3. Build and run Standalone
4. Observe the result: "UnityWndClass"
5. In Player Settings, change Scripting Backend value to IL2CPP
6. Build and run Standalone
7. Observe the result: "U"
Expected: The IL2CPP result should be the same as mono: "UnityWndClass"
Reproduced with: 2018.1.0a6, 2018.1.9f1, 2018.2.0f2, 2018.3.0a4
2018.1.0a6 is the first version to support IL2CPP Standalone
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shortcut window searchbar loses edit mode when typing into searchbar after any action is made to any shortcut
- [Linux] Preferences directory is not created when the Editor is installed or launched
- Docked UI Builder corrupts when the domain isn't reloaded after deleting an element
- [VFX] Incorrect Behavior with SG and Scale in Update
- Memory leaks are caused when using MeshToSDFBaker.Dispose()
Add comment