Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a4
2018.3.0a5
Issue ID
1060229
Regression
Yes
Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallocate while selecting many objects
To reproduce:
1. Open attached project
2. Open SampleScene
3. In scene view, select all objects
Errors in console appear
Repos: 2018.3.0a4 (09d093d4c7ae)
Doesn't repo: 2018.3.0a3 (0ac1bca97520)
Regressed in: 2018.3.0a4 (09d093d4c7ae)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Port keyboard selection sync improvements from legacy UGUI InputField to TMP_InputField
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center
Add comment