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0
votes
Fixed

NullReferenceException when trying to override a Prefab with corrupted p...

Scene Management

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Nov 10, 2019

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Version/s: 2019.3.0a3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open QA-Supplied project (link in Edit) 2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug 3. In the H... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

0
votes
Fixed

[Preset] [URP] Cogwheel is overlapped on the Default option in Universal...

Package: Scriptable Render Pipeline Universal

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Nov 14, 2019

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Version/s: 7.1.2, 7.1.1

Cogwheel is overlapped on the Default option in UniversalRenderPipelineAsset preset. Steps to repro: 1. Create a new project with U... Read more

0
votes
Fixed

[HDRP DXR] Raytracing refraction changes based on Refraction model (Box,...

Package: Scriptable Render Pipeline HD

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Nov 14, 2019

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Version/s: 8.0.0 staging

1) Open scene m 2) Select dxr_refraction material 3) Switch Refraction Model to Box/Sphere or see attached video Expectations: S... Read more

0
votes
Not Reproducible

Override is not applied to the field after script compilation

Scene Management

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Nov 14, 2019

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Version/s: 2020.1.0a13

Steps: 1. Open attached project and load SampleScene 2. Select GameObject prefab instance in the scene ==> It has 'FloatVariable' va... Read more

0
votes
Won't Fix

[HDRP] [OSX] Matcap mode either crashes unity or looks broken

Package: Scriptable Render Pipeline HD

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Nov 14, 2019

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Version/s: 8.0.0

Version tested: 2020.1.0a13 + 7.1.1 (from PacMan), 8.0.0 HDRP/Staging Steps to reproduce: Using 8.0.0 1) Create an HDRP template ... Read more

0
votes
Fixed

Prefabs editing does not render when PPS Volume script is used with camera

Package: Scriptable Render Pipeline Core

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Nov 14, 2019

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Version/s: 7.1.3

If the camera in your scene has a PPS Volume script attached, any prefab opened for editing will not render in the scene view. Step... Read more

0
votes
Duplicate

[IL2CPP] converting double to uint32 results in wrong value

IL2CPP

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Nov 14, 2019

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Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Build the attached project with IL2CPP backend. 2. Run the player 3. Check the "UInt32Max" and "Back to Uint32"... Read more

0
votes
Fixed

Settings Manager package Sample throws errors when it is imported

Package: Settings Manager

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Nov 14, 2019

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Version/s: 0.1.0-preview.8, 1.0.0

Reproduction steps: 1. Open user's attached project "Settings_Manager_package_Sample" 2. Open the Package Manager and select the Set... Read more

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