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Found in [Package]
Preview.2-2.0.1
Issue ID
1202671
Regression
No
[FBX Exporter] Specular texture is not exported when using "Standard (Specular setup)" shader
Steps to reproduce:
1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project
2. Open "SampleScene" scene
3. Right-click "Cube" GameObject in the Hierarchy window
4. Press "Export to FBX"
5. In the Export Options window press "Export"
6. Open projects "Assets" folder
7. Select "Cube" file, right-click it and open it with Notepad
Expected outcome: All textures used in "SpecularMaterial" material get exported
Actual result: All textures, except Specular texture, used in "SpecularMaterial" material get exported
Reproducible with: "FBX Exporter" Package preview.3-2.0.3 (Unity 2019.2.16f1, 2019.3.0f2, 2020.1.0a16)
Note: Could not test with 2017.4, 2018.4 ("FBX Exporter" Package was not available yet)
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