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Upgrading Localization package to version 1.0.1 causes Addressable conte...
How to reproduce:1. Open the user attached project (CopyForBugreport.zip)2. In the Project view go to the "AddressableAssetsData" di... Read more
[FBX Exporter] Unity Crashes when exporting FBX outside of the Assets fo...
How to reproduce:1. Open uploaded "ExportFBXBug" project2. Open SampleScene3. Right-click on "ProblemFBX" GameObject in the hierarch... Read more
[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...
Reproduction steps:1. Open new URP Template Unity project2. In Package Manager, select "Universal RP" package and import "URP Packag... Read more
Long Layer names are not fully visible in the drop-down list when select...
Reproduction steps:1. Open the attached project "TestProject.zip"2. Go to Assets > Scenes folder3. Open "SampleScene.unity" Scene... Read more
DXGI.WaitOnSwapChain causes lower fps when in Player
How to reproduce:1. Open the attached project "UniverseSandbox2020.zip"2. Select "Main" Scene (Scenes>Main)3. Enter Play Mode4. P... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open "Assets/Resources/SampleAsset.asset" from the "case_1362489" project with a text editor2. Change the last l... Read more
Objects become see-through when Cloud Layer is turned on
How to reproduce:1. Create a new HDRP project2. In the Hierarchy search bar write "Global"3. Select the "Volume Global" object4. In ... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce:1. Open project "ScreenOrientation20174-TestProject.zip"2. Open Build Settings (File>Build Settings)3. Build for... Read more
[macOS] Letterbox background changes color when resizing the Player window
How to reproduce:1. Open the user-submitted project2. Open the Project Settings window and navigate to Player settings (Edit > Pr... Read more
"Terrain" Tilemap is only visible when Mipmaps or Render Paths Draw Mode...
How to reproduce:1. Open the attached project from "case_1371159_strip"2. Open the Scene "Level uno"3. Navigate to "Window" -> "2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used