Search Issue Tracker

0
votes
Fixed

ParticleSystem.SetParticles crashes the Editor when writing particle lis...

Visual Effects - Legacy

-

Nov 11, 2019

-

Version/s: 2018.4.10f1, 2019.2.6f1, 2019.2.11f1, 2019.3.0b4, 2020.1.0a4

How to reproduce: 1. Download the tester-attached package(CrashPackage.unitypackage) 2. Create a new Unity project 3. Import the pac... Read more

0
votes
Duplicate

Light Probes don't capture indirect light when "Reload Scene" is disable...

Progressive Lightmapper

-

Oct 24, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a9

How to reproduce: 1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest" 2. Enter the Play Mode and I... Read more

0
votes
Won't Fix

Warnings thrown when modifying the import settings for .vf files

Visual Effects

-

Nov 15, 2019

-

Version/s: 2019.3, 2020.1.0a14

How to reproduce: 1. Create a new HDRP Project and open it 2. Add VFX package and the attached .vf file to it and inspect it 3. Try ... Read more

2
votes
Fixed

[Addressables] Changes made to an Addressables Scene do not carry over w...

Package: Scriptable BuildPipeline

-

Nov 12, 2019

-

Version/s: 1.1.7

Steps to reproduce: 1. Open the provided project "AddressablesSceneUpdate.zip" 2. In the Addressables Groups window select Build > N... Read more

1
votes
By Design

Bounds Handle gizmos are not displayed in the Scene View when multiple I...

Scene/Game View

-

Nov 06, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project 2. Open 'SampleScene' Scene 3. Select... Read more

3
votes
Won't Fix

EditorWindow.OnGUI() is not getting executed when recompiling the Script...

IMGUI

-

Nov 06, 2019

-

Version/s: 2019.3.0a1, 2019.3.0b9, 2020.1

To reproduce: 1. Open attached project ("case_1196623.zip") 2. From Assets select "Test" script > Show in Explorer > Open "Test.cs"... Read more

0
votes
Fixed

Crash on mono_field_get_type when Add Property in the Animation window h...

Animation

-

Nov 15, 2019

-

Version/s: 2019.2.10f1, 2019.3.0b7, 2019.3.0b8, 2020.1.0a7

Steps to reproduce: 1. Open the attached project ("1198661.zip") 2. Open Animation window 3. Select GameObject in the Hierarchy 4. P... Read more

0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

-

Nov 13, 2019

-

Version/s: 2018.3.0a1, 2018.4

How to reproduce: 1. Open the "Profiler_Test.zip" project 2. Open the "SampleScene" scene 3. Open the Window > Analysis > Profiler 4... Read more

0
votes
Won't Fix

EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...

IMGUI

-

Oct 25, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "1194121.zip" 2. Open the TestEditor window (TestEditors -> TestEditorWindow) 3. Clic... Read more

0
votes
Duplicate

Mesh ignores depth buffer when it is drawn using EndCameraRendering call...

Package: Scriptable Render Pipeline Universal

-

Nov 10, 2019

-

Version/s: 5.7.2 - 7.1.2

Reproduction steps: 1. Open the attached project named Case_1197575 2. Open the SampleScene 3. Enter Play mode 4. Observe that the w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.