Search Issue Tracker

Fixed in 2019.3

Votes

0

Found in

2019.2

2019.2.13f1

2019.3

2020.1

Issue ID

1201297

Regression

No

Sprite slicing is extremely slow when slicing high resolution texture into many sprites in SpriteEditorWindow

2D

-

How to reproduce:
1. Open the attached 'project-1201297.zip' project
2. In the Project window select 'BigSprite'
3. In the Inspector window select 'Sprite Editor'
4. In the Sprite Editor window select 'Slice' and 'Grid By Cell Size' (64x64)
5. Hit 'Apply' button

Expected result: the sprite is sliced in 1-5 mins
Actual result: the sprite is sliced in 60+ mins

Reproducible with: 2019.2.16f1, 2019.3.0f2, 2020.1.0a15 ( >60min)
Not reproducible with: 2017.4.35f1 (<1min), 2018.4.14f1 (<5min)

Tested with 5296x4088 resolution sprite

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.