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Shader Sub Graph properties are displayed in a wrong order in Shader Gra...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Assets/subGraph.shadersubgraph3. Reorder subGraph properties in t... Read more
"Sequence contains no matching element" error thrown when changing Scene...
How to reproduce:1. Open up any project2. Navigate to "Edit" -> "Shortcuts..."3. In the "Shortcuts" window select the "Scene View... Read more
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
[LightProbes] Individual light probe gizmos are no longer visible
Steps to reproduce: 1. Create a new 3D scene2. Create a light probe group Expected result: Yellow gizmos are visibleActual result: Y... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps:1. Open project "BugReport" and open "Scene"2. Click on "GameObject" in the Hierarchy3. In the Script Components ... Read more
Lighting Exposure slider does not work with View Tool
How to reproduce:1. Create a new project2. Enter Scene View3. Select "Baked Lightmap" in Draw Mode drop-down4. Select the "View Tool... Read more
[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...
Reproduction steps:1. Open the attached project "SRPBatcherTest.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play mode... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps:1. Open the user's attached project2. Open Project Settings > Graphics3. Move the Project Settings window to t... Read more
FogBugz doesn't show empty lines when having empty lines in the Unity Bu...
How to reproduce:1. Create a new project2. Go to Help>Report a Bug3. In the Details write text with empty lines between words4. S... Read more
"Enable replace" is not replacing "Bundle Identifier" in Xcode settings
How to reproduce:1. Create a new Project2. Go to Build Settings (Edit>Build Settings)3. Builds for the iOS4. Open the Xcode proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used