Search Issue Tracker
Fixed in 7.3.1
Votes
0
Found in [Package]
6.9.2
Issue ID
1203616
Regression
Yes
Visual Effect component is not fully shown in the Inspector if VFX is loaded from Asset Bundle
How to reproduce:
1. Open the attached project
2. AB > Builder (You may need to change BuildAssetBundle.cs settings on Windows)
3. Open the "SampleScene"
4. Enter Play Mode
5. Select "NewVFX(Clone)" in the Hierarchy
6. Take a look to Inspector
Actual result: The Visual Effect component is missing "Renderer" and "Properties" tabs. (Screenshots attached)
Expected result: The Visual Effect component contains the missing tabs.
Reproducible with: 2020.1.0a16 (7.1.6), 2019.3.0f2 (7.1.6), 2019.2.16f1 (6.9.2)
Not reproducible with: 2018.4.14f1 (4.10), 2019.1.14f1 (5.16.1).
Notes:
- A crash may happen on Play, comment out "vfx.Play()" from instantiateVFX.cs to resolve it.
- In Unity 2019.2, only "properties" tab is missing and null reference is thrown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
Add comment