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0
votes
Won't Fix

All SerializableTexture2DId are changed, instead of one, when using an A...

Texture

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Oct 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Select the "GameObject" 3. Change the "Dst Texture" under "Element 0" Expected re... Read more

0
votes
Fixed

Having a project in the root directory of a drive causes DirectoryNotFou...

Mono

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Nov 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc). 2. ... Read more

0
votes
Fixed

Post Process Data tooltip is missing in the Universal RP Renderer settings

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.1

To reproduce: 1. Create a new project with Universal RP; 2. Create a new Forward Renderer; 3. In the inspector, hold a mouse above P... Read more

0
votes
Fixed

Custom Pass Volume DrawRenderers doesn't work when Motion Vectors is set...

Package: Scriptable Render Pipeline HD

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Oct 12, 2019

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Version/s: 7.1.1, 7.1.2

Reproduction steps: 1. Open user's attached project "CustomRenderPassMovingObjectGlitch" 2. From the Project window, open "IssueRepr... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundles fail with larger chunk compressed ...

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests that are using the sec... Read more

1
votes
Fixed

[ShaderGraph][UniversalRP][XR] PBR and Unlit ShaderGraph materials do no...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: d99ce917d2173295d21db7c71b74b5f070000ddf

Reproduction steps: 1. Open "XR_ShaderGraph.zip" project with updated SRP master 2. Enter Play mode Expected Result: ShaderGraph Ma... Read more

0
votes
Won't Fix

[Post-Processing][AR][Android] Using Post-Processing inverts Face Points...

Package: PostProcessing

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Nov 04, 2019

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Version/s: 2.1.7

Reproduction steps: 1. Open "1196111" project 2. Build & Run for Android 3. Point the phone's camera at a face 4. Notice that the fa... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

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Nov 01, 2019

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Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the user-attached project's scene-outline-problem scene 2. Select the Sphere GameObject 3. Change the Shad... Read more

1
votes
By Design

[Hub] Hub resets the Environment Variable path

Hub

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Jul 31, 2019

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Version/s: 2018.3.8f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Environment Variables..." -> "New..." 2. Set "Variable name" to "HOME" and "Variable value" a different... Read more

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