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Duplicate
Votes
3
Found in [Package]
7.1.2
Issue ID
1194859
Regression
No
VFX Graph's particles are not rendered in Play Mode when VFX Graph is imported from Asset Bundle
How to reproduce:
1. Open user's attached 'VFXGraphAssetBundleBug.zip' project
2. Open 'Test' Scene
3. Enter Play Mode
4. Notice that 'VFXNoBundle' GameObject's particles are rendered while 'VFXFromBundle(BUG IS HERE)' GameObject's particles are not rendered in the Game View
Expected result: VFX Graph's particles are rendered in Play Mode when VFX Graph is imported from Asset Bundle
Actual result: VFX Graph's particles are not rendered in Play Mode when VFX Graph is imported from Asset Bundle
Reproducible with: 2019.2.12f1(6.9.0, 6.9.2, 7.1.1), 2019.3.0b10(7.1.1, 7.1.2), 2020.1.0a12 (7.1.1, 7.1.2)
Couldn't test with: 2017.4.34f1 Visual Effect Graph is not introduced, 2018.4.12f1 due to namespace errors
Notes:
- Not reproducible on build
- Not reproducible with Particle System that was imported from Asset Bundle
- NullReferenceException: Object reference not set to an instance of an object
UnityEditor.VFX.VisualEffectAssetExtensions.GetOrCreateGraph (UnityEditor.Experimental.VFX.VisualEffectResource resource), TargetException: Non-static method requires a target. errors are thrown in the Console
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This is a duplicate of issue #1175177