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0
votes
Won't Fix

[Android] Unable to set target FPS as Application.targetFrameRate has st...

Vulkan

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Aug 17, 2021

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Version/s: 2021.1.0a2, 2021.2, 2022.1

How to reproduce:1. Open the attached project "1351579_2021.1.0a2.zip"2. Load the Scene "SampleScene"3. Build and Run the project to... Read more

6
votes
Duplicate

CPU lag spike when using Component.GetComponentsForListInternal()

Customer QA Onboarding

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Aug 13, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2021.1.10f1, 2021.2.0a18, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Assets/Test3. Open the Game view and press the Play button4. In th... Read more

0
votes
Fixed

[IMGUI] PreviewRenderUtility is not respecting the background when previ...

IMGUI

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Aug 10, 2021

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Version/s: 2021.1.0b12, 2021.2, 2022.1

How to reproduce:1. Open the "case_1357004_STREAM" project, where STREAM is the Unity stream in which the project is opened2. Open t... Read more

0
votes
Fixed

Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more

0
votes
By Design

MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the attached project (Addressables.zip)2. Open Window -> Asset Management -> Addressables -> Setti... Read more

1
votes
Fixed

Shader Bundle Naming Prefix tooltip is incorrect when hovering cursor ov...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more

0
votes
Fixed

Custom Shader Bundle Naming Prefix is incorrect when building Addressabl...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more

0
votes
Fixed

[iOS] App freezes when calling "Application.Quit()" if a script with "On...

Audio

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Aug 09, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached Unity project ("1356566_2021.2.0b7.zip")2. Build And Run on an iOS device3. When the app finis... Read more

1
votes
Duplicate

SpeedTree has abnormal vertical scaling when rendered

Package: Scriptable Render Pipeline Universal

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Jul 28, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open project "SpeedTree2021-2-b4-Bugs.zip"2. Open the Scene "Main" from the Assets folder3. Observe Scene view... Read more

1
votes
Fixed

Warning messages in Console after Reimport All when a Script Graph has n...

Package: Visual Scripting

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Aug 17, 2021

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Version/s: 1.7.3

Reproducible on: VS version: 1.7.3 (2021.1.17f1, 2021.2.0b7, 2022.1.0a5) Platform: Windows 10 Note for dev: Warnings appears just by... Read more

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