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Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Select "Sphere" in the Hierarchy4. Expand ... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
[WebGL][Android] Addressables.LoadAssetsAsync with WaitForCompletion nev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Test" button4. Inspec... Read more
AssetDatabase Refresh causes Timeline to save deleted subAssets into Tim...
Reproduction steps:1. Create a new 3D project2. Open Scene "SampleScene"3. Open Timeline window from Window > Sequencing4. Select... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more
Articulation cache size doesn't match supplied list size after removing ...
Reproduction steps:1. Open project "Bug Report.zip"2. Open Scene "TestScene"3. Enter Play Mode4. In Game view, select the button "At... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more
GraphView node height is incorrect when a reorderable list is inside the...
When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps:- Download the... Read more
Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more
Mixed Point/Spot Lights with Shadows Disabled don't Contribute Direct Li...
Reproduction steps:1. Open user attached Project2. Generate Lighting Expected result: Both of the middle Pins are illuminatedActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used