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Votes

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Found in

6000.0.28f1

6000.1.0a5

Issue ID

UUM-87787

Regression

No

[iOS] Visual artifacts are visible when the camera's feed is rendered to a texture

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Reproduction steps:
1. Open “ASDQWE” project
2. Open the Build Profiles Window (File > Build Profiles)
3. In the Build Profiles Window, press the “Build” button to build an XCode project
4. Open the built XCode project
5. In the XCode Window, deploy the build to a device
6. In the Player, toggle the “Image Texture Toggle” checkmark
7. Observe the square inside the Player

Expected result: The Square displays the camera’s feed without any issues
Actual result: The Square displays the camera’s feed with varying pink artifacts

Reproducible with: 6000.0.28f1, 6000.1.0a5
Could not test with: 2021.3.46f1, 2022.3.53f1 (Multiple compilation errors)

Reproducible environment: MacOS 14.6.1 Intel, Windows 11 (user’s)
Not reproducible environment: No other environment tested

Reproducible on:
VLNQA00382, Apple iPhone 7 (iPhone9,3), Android 15.8.3, CPU: Apple A10 Fusion, GPU: Apple A10 Fusion
VLNQA00395, Apple iPhone 13 (iPhone14,5), Android 15.0, CPU: Apple A15 Bionic, GPU: Apple A15 Bionic
iPhone 14 Pro, iPhone 11 (user’s)

Not reproducible on:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660

Note: iPhone 13 did not produce pink artifacts but displayed lines and various zones where the camera’s feed was delayed when moving the device or objects in front of the camera

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