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Won't Fix
Votes
2
Found in
2022.3.53f1
6000.0.28f1
6000.1.0a5
6000.2.0a1
6000.3.0a1
6000.4.0a1
Issue ID
UUM-87773
Regression
Yes
[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
How to reproduce:
1. Open the “things not visible“ project
2. Open the “SampleScene“
3. Build and Run for Android
4. Observe the Application
Expected result: All four cubes are rendered
Actual result: Only one cube (light blue) is rendered
Reproducible with: 2022.3.11f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5
Not reproducible with: 2021.3.46f1, 2022.2.0a15
Could not test with: 2022.2.0a16, 2022.2.0b16, 2022.2.6f1, 2022.2.27f1, 2022.3.10f1 (The APK is visually corrupted)
Reproducible environment: macOS 14.6.1 (Intel), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00111, Samsung Galaxy J5(2016) (SM-J510FN), Android 7.1.1, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00324, Sony Xperia T2 Ultra (D5303), Android 5.1.1, CPU: Snapdragon 400 MSM8226, GPU: Adreno (TM) 305
VLNQA00054, Xiaomi MI 4LTE (MI 4LTE), Android 6.0.1, CPU: Snapdragon 801 MSM8974AC, GPU: Adreno (TM) 330
Not reproducible with these devices:
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00526, Samsung Galaxy A12 (SM-A125F), Android 12, CPU: MediaTek Helio P35 (MT6765), GPU: PowerVR Rogue GE8320
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00314, Lge Nexus 5X (Nexus 5X), Android 8.0.0, CPU: Snapdragon 808, GPU: Adreno (TM) 418
VLNQA00069, Motorola Moto G (5) Plus (Moto G (4)), Android 7.0, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 405
VLNQA00416, iPhone 13 Pro (MLVA3ET/A), CPU: Apple A15 Bionic, GPU: Apple designed, OS: 16.1.1
VLNQA00535, iPhone XS (MT9F2ET/A), CPU: Apple A12 Bionic, GPU: Apple designed, OS: 17.6.1
Notes:
- Reproducible with both Vulkan and OpenGLES3 Graphics API
- Affects Lit, Simple Lit, a material created with a Shader Graph with Material property set to Lit and Complex Lit built-it shader materials
- Seems to only reproduce with the Adreno 300 series - oxili GPUs from what we could test
- There is an issue with built-in shaders that corrupt the application visually so couldn’t test a lot of 2022.1 and 2022.2 stream versions, a screenshot of the corruption can be seen in the comments
- Not reproducible on the Editor and the Standalone
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Resolution Note:
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We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
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