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[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component
Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce: 1. Create a New 2D Project 2. Right cli... Read more
[2D] Hexagon tiles get distorted on changing values of the cell gap
Hexagon tiles get distorted on changing values of the cell gap Steps to Reproduce: 1. Create a New 2D Project 2. Right click on H... Read more
Default 3D Unity project doesn't build for UWP with .NET scripting backe...
This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more
Unity editor crashes at mono_class_init when exiting play mode with cus...
How to reproduce: 1. Open given Unity project 2. Select "model" asset in the project window 3. Enter Play Mode 4. Exit Play Mode 5. ... Read more
[PLM] CPU is underutilized when baking multi-lightmaps
It is observed that CPU usage is low when baking multiple lightmaps and overhead can be particularly high when this issue occurs. ... Read more
Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to reproduce: 1. Open the attached project (case_1008226-Vehicle_Physics_Pro (1).zip) 2. Close it 3. Observe the crash Actual... Read more
[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor
To reproduce: 1. Create a project with Lightweight template 2. Create a new unlit shader in the project 3. Select the new shader 4.... Read more
LayerMask.NameToLayer shows different values in the inspector
To reproduce: 1. Open QA's attached project 2. Select Main Camera and open the script attached to it 3. Play the scene and take a lo... Read more
Undo function with Tile Palette hide all the sprites from palette
How to reproduce: 1. Open "TilePalette" Unity project 2. Open Tile Palette window 3. Drag some sprites into the Pallete 4. Press Ctr... Read more
[iOS] Crash in 'main(argc=1, argv=0x000000016fd8f998) at main.mm:33' whe...
Reproduction steps: 1. Open the attached project. 2. Open the 'Scene0'. 3. Attach 'MainScript' script to the script slot on the 'Mai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System