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UI Builder fails to create StyleSheet with large file name because 'path...
*Steps to reproduce:* # Open a Unity Project # Open UI Builder via Window > UI Toolkit > UI Builder # In the StyleSheets secti... Read more
Environment Lighting does not change when changing its properties in Pla...
How to reproduce: 1. Open the attached “IN-88278” project 2. Open the “ComplexAPV” Scene 3. In the Lighting window select “Enviro... Read more
Black artifacts appear when playing a certain transcoded video using Vid...
How to reproduce: 1. Open the attached “IN-87827” project 2. Enter Play mode 3. Observe the Game window 4. Exit Play mode 5. Se... Read more
[iOS] Sometimes the safe area is incorrect when the Player is in the lan...
Steps to reproduce: 1. Open the “IN-84374_SafeAreaIssue” project 2. Build And Run the project on the device 3. Press “Push” butto... Read more
Renderer Light Probe Selection option resets to default when closing and...
How to reproduce: 1. Open the attached "IN-88208" project 2. Open the Graphics Settings tab (Edit > Project Settings > Graphics) ... Read more
Docking Text Property Preview Window next to UI Builder breaks the windo...
*Steps to reproduce:* # Open a Unity Project # Open UI Builder via Window > UI Toolkit > UI Builder # Create a new StyleSheet ... Read more
Crash on ParticleSystemParticles::array_reserve when particle system starts
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play mode or Select “BloodGO“ particle system in the Hi... Read more
Isometric tiles are flickering and overlapping each other when entering ...
Reproduction steps: 1. Open the attached project “IN-86363.zip” 2. Open the “IsometricScene” 3. Enter Play Mode 4. Observe the... Read more
Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...
Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“ 2. Open the scene “SampleScene“ 3. In Assets Window, g... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Wait for shaders to compile Expected result: Shader compiles success... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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