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Light baking failed with error code 5 when attempting to bake lighting v...
*Steps to reproduce:* # Download and open attached project ([^LightBaker-ErrorCode5Bug.zip]) # Open SampleScene # In the top m... Read more
GameObject remains constrained by previous animation keys after animatio...
Reproduction steps: 1. Open the “AnimationIssue“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Observe the left-... Read more
[Addressables] Performance drop when adding assets to groups via script
How to reproduce: # Open the user attached “AddressablesPerformance.zip“ project # Go to Test > Add Addressables Vanilla # Go t... Read more
[IL2CPP] Player crashes on GetVirtualMethod when using the Input System ...
How to reproduce: 1. Open the user-attached project “BuildTest” 2. Click Build And Run 3. Observe the Player Expected result: ... Read more
Spline.SetKnotNoNotify invokes change callbacks when the manual states o...
How to reproduce: 1. Open the user’s attached “Splines Bugs” project 2. Open the “Splines” Scene 3. Select the “Splines” GameObje... Read more
"Unable to find player assembly" Warning appears when a Sample is Built
How to reproduce: 1. Create project with Sample "Cinematic Studio" (for example) 2. Run and Build the project 3. Observe Console ... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce: 1. Open a new Unity project 2. Open the Profiler window 3. Capture some data 4. Change the module details pane... Read more
Implicit truncation of vector types Shader Warnings are logged when Buil...
How to reproduce: 1. Create project with Sample "Cinematic Studio" 2. Run and Build the project 3. Observe Console Actual resu... Read more
Externalize and Show Generated buttons are missing from VFX Inspector wh...
# In the project create a new VFX Graph # Select Graph and observe its Inspector - it contains Externalize, Select Show Generated ... Read more
Incorrect dependancies appear after building AssetBundles with Prefab Va...
How can we reproduce it using the example you attached 1. Download and open the attached project 2. In the toolbar, go to "Tools" ... Read more
All about bugs
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