Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b7
Issue ID
1013983
Regression
No
LayerMask.NameToLayer shows different values in the inspector
To reproduce:
1. Open QA's attached project
2. Select Main Camera and open the script attached to it
3. Play the scene and take a look at the Inspector
Expected result: Layer Masks have their names set according to the script
Actual result: Layer Mask names are set according to what seems to be a fixed pattern
Reproduced with: 2017.1.3p2, 2017.2.2p1, 2017.3.2f1, 2018.1.0b11, 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment