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HDRP water exclusion shader doesn't work with BRG
[Forum post|https://discussions.unity.com/t/batchrenderergroup-complains-that-shadergraph-shader-lacks-dots_instancing_on-variant/94... Read more
Build fails with the "IL2CPP error C2039: __entity is not a member of Bl...
Reproduction steps: 1. Open the attached “repro_IN-87613“ project 2. Open the “Assets/Scenes/main.unity“ Scene 3. Open the Build ... Read more
Default Button Press Point value set in the Editor is not respected and ...
Steps to reproduce: 1. Open the attached "buttonPressPoint.zip" 2. Connect a gamepad (needs a right trigger) 3. Enter Play Mode ... Read more
[HDRP] HDRP/Hair is affected by out of range area light.
*Steps to reproduce:* 1. Open "OutdoorsScene" in the attached project 2. Look at the rendering in scene or game view *Actua... Read more
Nested canvases do not inherit sorting layer of parent when viewed in pr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Wi... Read more
The build fails and multiple errors are thrown when building HDRP projec...
*Steps to reproduce:* 1. Create a new HDRP project with 6000.1.0a3 2. Open the Package Manager window 3. Select the "High Defin... Read more
"Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated ...
*Steps to reproduce:* 1. Create a new project with High Definition 3D Sample template 2. Build And Run 3. Observe the Console ... Read more
Filter block is incorrectly named "Game Objects" when the "Components ->...
Reproduction steps: 1. Create a new project (either 2D or 3D) 2. Open the Global Search tool (or press the “Ctrl + K“ button combi... Read more
"Missing APV data asset . Please make sure that the lighting has been ba...
*Steps to reproduce:* 1. Create a new project with High Definition 3D Sample template 2. Build And Run 3. Observe the Console ... Read more
Shared Bundle Settings group and load path are ignored when building Add...
How to reproduce: 1. Open the attached “IN-87992” project 2. Open the Addressables Groups window (Window → Asset Management → Addr... Read more
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