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Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene Expected result: Sa... Read more
Crash on PluginImporter::GetDllType() when opening project
Reproduction steps: 1. Open the user's attached project Expected result: The project opens up Actual result: The Editor crashes... Read more
Linear01Depth() doesn't return different values depending on UNITY_REVE...
Steps to reproduce: 1. Open the “Bug report” project 2. Enter Play Mode Expected result: The left side of the screen is darker ... Read more
[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation
Steps to reproduce: 1. Create a new URP project 2. Import ProBuilder 3. Go to Tools>ProBuilder>ProBuilder Window 4. Select New... Read more
[Linux] Performance degradation when parsing a Python script using IronP...
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Play Mod... Read more
The Category attribute doesn't take effect when the Values attribute is ...
Reproduction steps: # Open the attached project # Open the Test Runner window (Window > General > Test Runner) # Make sure the ... Read more
OnParticleTrigger() is called every frame when all of the Trigger Module...
Reproduction steps: # Open the attached project (ParticleBug.zip) # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter t... Read more
Graphical artifacts in Scene and Game view when using the Silicon Editor...
Reproduction steps: 1. Open the attached “liquid_planet 2022” project 2. Enter Play mode Expected result: There are no graphica... Read more
ScriptableObjects are deleted when building Addressables
Reproduction steps: 1. Open the attached project “TestAddressablesScriptableObjects” 2. Click “AddressablesAndScriptableObjectTest... Read more
[Android OpenGLES3] lower LOD and fallback in shader do not show when on...
Reproduction steps: 1. Open the attached project: “shaderlodbug.zip” 2. Build and Run on an Android device 3. Press the “Low”, “M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project