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0
votes
By Design

Overwriting a model no longer updates animation clips if Mask is Defined

Animation

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Mar 11, 2018

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Version/s: 2017.1.1f1

Developer's note: This is by design: When you drag a new FBX file in the Assets folder, we create a new .meta file to go along wit... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

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Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit) 2. Open the Demo scene in Assets/PolygonWestern/Demo 3... Read more

0
votes
By Design

[Android] Profiler isn't capturing GL mtrack memory allocations when pro...

Mobile

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Mar 12, 2018

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Version/s: 2017.3.0p1

How to reproduce: 1. Load project 'repro.zip' 2. Switch platform to android 3. Open scene 'mini_speedtree' 4. Build & Run for androi... Read more

0
votes
Duplicate

[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a4

Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an... Read more

0
votes
By Design

Rigidbody MovePosition does not work when a rigidbody is a child of anot...

Physics

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Mar 12, 2018

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Version/s: 2017.1.2p4, 2017.2.0a4

To reproduce: 1. Open the project, attached by the user (2017.1.zip) 2. Enter Play mode 3. Observe that "MovingObject (Inside)" gam... Read more

6
votes
Won't Fix

[WebGL] Mouse sensitivity is greater than in the Editor

WebGL

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Mar 12, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (MouseLooking.zip) 2. Enter Play mode and move the mouse around 3. Build an... Read more

0
votes
Fixed

[SRP] Editor crashes after it bypasses the RenderPass functions

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps: 1. Open the attached project "GalbetSRP.zip"; 2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs... Read more

0
votes
Fixed

`TextureCompressionQuality' could not be found when building on any plat...

Graphics - General

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Mar 12, 2018

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Version/s: 2017.3.1p2

Steps to reproduce: 1. Open user attached project 2. Select Test.cs script 3. Notice that TextureCompressionQuality is set to "Best"... Read more

5
votes
Fixed

Skipping profile frame. Receiver can not keep up with the data. An optio...

Profiling

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Mar 12, 2018

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Version/s: 2018.1.0b10

Steps to reproduce: 1. Open user attached project 2. Open "Main" scene 3. Play the scene 4. Click on "Run with Profiler.BeginSample"... Read more

0
votes
Duplicate

Crash when TextMesh pro is removed and added back to Packman Manager

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a2

Crash when TextMesh pro is removed and added back to Packman Manager Steps to Reproduce: 1. Open a new project. 2. Go to Windows->P... Read more

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