Search Issue Tracker
To reproduce: 1. Open project 2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properly Actu... Read more
Steps: 1. Create a New project 2. Project Settings > Other Settings > Auto Graphics API for Mac = false 3. Graphics APIs for Mac: mo... Read more
To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Physi... Read more
How to reproduce: 1. Create a new Project 2. In the Hierarchy window Create two Cube game objects 3. Drag one Cube game object into ... Read more
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Set scripting backend to .NET 4. Build project Expe... Read more
To reproduce: 1. Open any project 2. Try to input any string to a string field found anywhere in the editor 3. Observe Editor's main... Read more
Steps to reproduce: 1. Setup perforce server 2. Enable exclusive checkout for prefab and its .meta in p4v 3. Submit change to serve... Read more
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not functioning - open any SampleLevel scene in attached project ... Read more
On Android, when UnityWebRequest throws a java exception, it is caught and logged as a Unity error, even for common failures like no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor tries to compile JS files included WebGL templates
- [OSX][Keyboard] When Caps Lock is active, the key is always read as pressed.
- [Editor][Touch] TouchControl.pressure is not initialized
- [iOS][Touch] Stylus Pressure value is not normalized
- [Windows][Touch] touch.touchType is displayed as "-26" instead of "Direct"