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Fixed in 2020.1.X

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2018.4.8f1

2019.2.0a1

2019.3.0a1

2020.1.0a1

Issue ID

1182153

Regression

No

[Metal] Crash on __pthread_kill when opening a project that contains a Texture2DArray Asset with a Depth property

Asset - Importers

-

How to reproduce:
1. Open the attached "case_1182153.zip" Unity project
2. Observe the crash

Reproducible with: 2017.4.32f1, 2018.4.9f1, 2019.2.5f1, 2019.3.0b4, 2020.1.0a4

Note: on a Windows device (Graphics API set to DirectX 11) the Console logs an error titled "failed to create 2DArray texture". When the "m_Depth" property is manually removed from the Asset in a text editor, the errors no longer persist and the Editor no longer crashes on a macOS device (Graphics API set to Metal). Only reproducible on Metal. Could not reproduce on 2017.4.0f1 due to Metal support being disabled (the error is still logged in 2017.4.0f1 on DirectX 11).

  1. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0a9.

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