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The "AssetDatabase.Refresh" is called by the Performance testing API pac...
How to reproduce: 1. Open the “ReproProject“ project 2. In the Test Runner window click on Run All 3. Make changes to the “Test.c... Read more
NullReference errors appear inside the Console window when deserializing...
How to reproduce: 1. Open the attached "IN-86387" project 2. Open the "serialization-type-construct-fail-case" Scene and enter Pla... Read more
Edge detection fails, _BlitTexture_TexelSize is 0
Reproduction steps: 1. Open the attached “texelsize-repro.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Obs... Read more
Action with Tap interaction stops functioning when pressing rapidly usin...
How to reproduce: 1. Open the “DualClick.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Rapidly press Left Mouse B... Read more
"GameObjectToComponentBlackboardVariable" fails when a GameObject value ...
Reproduction steps: 1. Create a new 3D project 2. Install the "Behavior" package via the "Package Manager" ("Window -> Package Man... Read more
[Linux] Vsync does not work correctly in Game View when using OpenGL
Reproduction steps: 1. Create a new URP project 2. In the Game View window, click “Stats” to display FPS 3. Make sure VSync is tu... Read more
Custom Render Pass using Render Graph does not render to the Game view w...
Reproduction steps: 1. Open the attached “IN-87488.zip” project 2. Open the “Gameplay” Scene (Assets > Scenes) 3. Select “Global Vol... Read more
Multiple types of errors are thrown when the removal of an Addressables ...
How to reproduce: 1. Open the “BugTest.zip“ 2. Open the “SampleScene“ 3. Enter and exit the Play Mode 4. Select the InsideAddres... Read more
Shadows are not rendering when using the "On Demand" shadow update mode ...
Reproduction steps: 1. Open the attached “repro_IN-87480“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more
"AVFoundationVideoMedia error while reading” error is thrown when stream...
Reproduction steps: 1. Open the user’s attached “repro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL