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Fixed in 2020.1

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.2.0a1

2019.3.0a1

2019.3.0a11

2020.1.0a1

Issue ID

1175531

Regression

No

BuildPipeline.BuildPlayer() accepts two different platform as targets

Build Pipeline

-

How to reproduce:
1. Open Unity project on a OSX
2. Build the project via Build script (in Unity Menu under Build->Client)

Expected: Failed build due to build script specifying
Actual: Build succeeds and Xcode project is created which ends up in liker errors

Reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1, 2019.3.0a12, 2010.1.0a1

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