Search Issue Tracker

Fixed in 3.0.2

Fixed in 1.5.2, 2.1.2

Votes

0

Found in [Package]

3.0.1

Issue ID

1278329

Regression

No

TextMeshPro's SubMesh Renderer is not disabled when disabling parent object's Renderer on OnEnable()

Package: TextMeshPro

-

How to reproduce:
1. Open the attached project "case_1278329-TMPRepro.zip"
2. Press play and wait 3 seconds for the text to appear
3. Observe Japanese and Chinese are showing, but the parent object renderer is disabled

Expected result: Submesh Renderer also gets disabled
Actual result: Submesh Renderer does not get disabled

Reproducible with: 2018.4.27f1(1.4.1 - 1.5.1), 2019.4.10f1(TMP 2.0.1, 2.1.1), 2020.1.6f1, 2020.2.0b3(3.0.1)

Note: TextMeshPro's SubMesh Renderer gets disabled if it doesn't happen in OnEnable()

  1. Resolution Note (fix version 3.0.2):

    Fixed in - TextMeshPro 3.0.2 and above which is available in Unity 2020.1 and above

  2. Resolution Note (fix version 2.1.2):

    Fixed in - TextMeshPro 2.1.2 and above which is available in Unity 2018.4

  3. Resolution Note (fix version 1.5.2):

    Fixed in - TextMeshPro 1.5.2 and above which is available in Unity 2018.4

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.