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0
votes
Won't Fix

NetworkVariable with both Read&Write Permission set to Owner doesn't hav...

Package: Multiplayer Netcode for GameObjects

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Aug 02, 2022

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Version/s: 1.0.0

Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more

0
votes
Won't Fix

NetworkVariable with both Read&Write Permission set to Owner doesn't hav...

Package: Multiplayer Netcode for GameObjects

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Aug 02, 2022

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Version/s: 1.0.0

Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more

6
votes
Active

Terrain holes are not rendered in Build when the Shader Graph package is...

Package: Shader Graph

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Aug 01, 2022

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Version/s: 12.1.6, 13.1.7, 14.0.2

To reproduce: 1. Open the project “IN-10461” 2. Build And Run 3. Observe holes in the terrain 4. Install the Shader Graph package in... Read more

0
votes
Fixed

Importer(TextureImporter) generated inconsistent result for asset when i...

Package: 2D Sprite

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Jul 11, 2022

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Version/s: 2021.3.0, 2022.1.0, 2022.2.0, 2023.1.0

How to reproduce: 1. Open the attached project "Heads" 2. Open the "SCENE" scene 3. Observe the result Expected result: Assets... Read more

0
votes
Won't Fix

[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...

Package: 2D Sprite Shape

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Aug 01, 2022

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Version/s: 7.0.5

How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more

0
votes
Won't Fix

[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...

Package: 2D Sprite Shape

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Aug 01, 2022

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Version/s: 2021.3.0

How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more

0
votes
Fixed

Vector Graphics package is not importing transparencies of SVG files

Package: Vector Graphics

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Aug 02, 2022

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Version/s: 1.0.0-preview.19

How to reproduce: 1. Open the user’s attached project 2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > S... Read more

2
votes
Active

Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...

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Jun 14, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3, 7000.0.0a1

Reproduction steps: 1. Open user's attached project 2. Press Play Expected result: Editor successfully enters Play Mode Actual... Read more

0
votes
Fixed

Material Upgrade pop-up appears on opening 3D(URP) Template

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Jul 20, 2022

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Version/s: 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

Steps to reproduce: 1. Open Unity Hub 2. Create a 3D(URP) project 3. Notice the pop-up Actual result: pop-up appears Expecte... Read more

0
votes
Fixed

"Unable to intercept Vulkan initialization" gets logged when trying to i...

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Jul 21, 2022

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Version/s: 2022.2.0b2, 2023.1.0a4

Reproduction steps: # Open the attached project # Open the “GfxPluginVulkan.log” file located at the root of the project’s folde... Read more

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