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NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
Terrain holes are not rendered in Build when the Shader Graph package is...
To reproduce: 1. Open the project “IN-10461” 2. Build And Run 3. Observe holes in the terrain 4. Install the Shader Graph package in... Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce: 1. Open the attached project "Heads" 2. Open the "SCENE" scene 3. Observe the result Expected result: Assets... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
Vector Graphics package is not importing transparencies of SVG files
How to reproduce: 1. Open the user’s attached project 2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > S... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps: 1. Open user's attached project 2. Press Play Expected result: Editor successfully enters Play Mode Actual... Read more
Material Upgrade pop-up appears on opening 3D(URP) Template
Steps to reproduce: 1. Open Unity Hub 2. Create a 3D(URP) project 3. Notice the pop-up Actual result: pop-up appears Expecte... Read more
"Unable to intercept Vulkan initialization" gets logged when trying to i...
Reproduction steps: # Open the attached project # Open the “GfxPluginVulkan.log” file located at the root of the project’s folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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