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0
votes
Fixed

Sprite Editor has a thicker separator between buttons when "Sprite Edito...

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Dec 11, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more

0
votes
Won't Fix

[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...

XR Input

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Nov 10, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more

0
votes
Fixed

Bad performance when executing the Physics.IgnoreCollisions() method whi...

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Dec 11, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached “repro_IN-90839“ project2. Open “Assets/OutdoorsScene.unity“ Scene3. Open the Profiler (“Win... Read more

1
votes
Third Party Issue

[iOS] WebGL Player crashes when using certain iOS devices

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Dec 12, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (Files > Build Profiles)3. Press the “B... Read more

2
votes
Fixed

[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...

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Dec 12, 2024

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Version/s: 6000.0.25f1, 6000.1.0a7

How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more

0
votes
Fixed

"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...

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Dec 12, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more

0
votes
Won't Fix

Crash on vk::RenderSurface::GetFormat when building Asset Bundles and An...

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Dec 12, 2024

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Version/s: 2022.3.54f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select "Tools > EditorContentManager"3. In the opened ... Read more

0
votes
Fixed

Inconsistent menu behaviors when clicking on the Gizmo menu button a sec...

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Dec 12, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

How to reproduce:1. Create and open a new project2. Open the Scene view3. Click on the arrow new the Gizmos button at the top of the... Read more

1
votes
By Design

Sprite Atlas bundles size is double when built for iOS

Package: Addressables

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Dec 12, 2024

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Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more

0
votes
Won't Fix

Changing the Wireframe transparency in Skinning Editor is applied only w...

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Dec 12, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more

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