Search Issue Tracker
Fixed in 2022.2.0b14
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a15
Votes
0
Found in
2022.2.0b2
2023.1.0a4
Issue ID
UUM-9675
Regression
Yes
"Unable to intercept Vulkan initialization" gets logged when trying to intercept Vulkan initialization
Reproduction steps:
- Open the attached project
- Open the “GfxPluginVulkan.log” file located at the root of the project’s folder
- Observe the output inside the file
Expected result: Line “intercepted Vulkan initialization” is outputted after “Entered UnityPluginLoad()” line
Actual result: 3 “Unable to intercept Vulkan initialization …” lines are outputted after “Entered UnityPluginLoad()” line
Reproducible with: 2022.2.0a11, 2022.2.0b2, 2023.1.0a4
Not reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a10
Couldn’t test with: 2019.4.39f1 (Editor instantly crashes)
Reproducible on: Windows 10 (21H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Add comment