Search Issue Tracker
Unity Camera produces wrong pixel values in build when the Camera has a ...
Reproduction steps: 1. Open the user's attached project 2. Open File > Build Settings 3. Add the open Scene to the build 4. Buil... Read more
Blit to Backbuffer fails when switching camera.targetTexture mid-frame
Reproduction steps: 1. Open attached Project 2. Press Play 3. Press Blit To Back 4. Build and Run 5. Press Blit to Back Expe... Read more
VFX graph does not render when using Android platform with only OpenGLES...
How to reproduce: 1. Open the attached project "VfxGraphAndroidRepro.zip" 2. Open "ReproScene" 3. Enter Play mode or open Game vi... Read more
ProjectBrowser.FrameObject() throws NullReferenceException when selectin...
How to reproduce: 1. Open the user’s attached “Unity ping object bug” project 2. Open the “SampleScene” Scene 3. Select the “Body... Read more
[IL2CPP] Xcode Build fails when building an exported project with Script...
Reproduction steps: 1. Open the user’s attached project 2. Go to File > Build Settings 3. In the Build Settings, check these opti... Read more
Crash on entering Play Mode when using Cloth component on a mesh with ch...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/new_char_test" 3. Enter Play Mode 4. If no crash occurs,... Read more
IL2CPP build fails when enum marshaling
Reproduction steps: 1. Open the user’s attached project 2. Build the project using the IL2CPP backend Expected result: No error... Read more
BufferMetal::AllocNewVersionedBuffer exhibits low performance and high m...
How to reproduce (Issue 1): 1. Open the attached project (“MetalBuffers_Repro.zip“) 2. Build And Run on an iOS device 3. Open Xco... Read more
Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce: 1. Create a new Unity Project 2. Add the Visual Effects Graph package 3. In the Hierarchy right-click a GameObj... Read more
Keyframes are erroneously removed by Animation Compression when tangents...
How to reproduce: 1. Open the attached project “IN_11563” 2. Double-click the Animation in the “FAR__CIN_020_L010” prefab 3. Navi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled