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0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

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Sep 29, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more

0
votes
Fixed

[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...

Package: Visual Effect Graph

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Oct 18, 2019

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Version/s: 6.9.0

When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more

0
votes
Won't Fix

"IsPartOfPrefabAsset(this)" method throws “ArgumentNullException: Value ...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce: 1. Open the "OnBeforeSerializeError 2" project 2. In the Project window right-click on the “SomePrefab” Asset an... Read more

0
votes
In Progress

ScrollView.mouseWheelScrollSize requires substantially more ticks in Pla...

Package: Input System

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Jan 31, 2024

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Version/s: 1.8.0, 7000.0.0

How to reproduce: 1. Open the “ScrollViewScrollWheelSpeedInUnity” project 2. Open the “SampleScene” 3. In the Project window open... Read more

0
votes
Fixed

SRPBatcher not increasing CBuffer size when material shader is changed

Graphics - LowLevel

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Jul 26, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("SRPBatcher_MaterialInstance_Shader_Switcheroo.zip") 2. Open the "Main" Scene: Ass... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Switch to Wireframe scene view 3. Select ... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

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