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[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more
Editor crashes with prompt "The file 'MemoryStream' is corrupted! Remove...
Reproduction steps:1. Open the attached project "ReproProj"2. In the menu bar, select “Crash > Test”3. Repeat step 2 Expected res... Read more
“Error reason is 'None' and no additional error information was provided...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. In the Project window, right-click -> Create... Read more
[HDRP] Screen space reflections debug is black
The SSR debug mode is always black. branch: srp/devs EDIT: Turns out the debug exposure needs to be overridden in order SSR to be se... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
Serialized List items with "PropertyDrawer" change when adding or removi...
How to reproduce:1. Open the attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “Main Camera“ GameObject in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes