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0
votes
Fixed

[Tilemap] ColliderType.Grid collider has wrong pivot point

2D

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Oct 17, 2017

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Version: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "GridColliderTest" Scene 2. Open Tile Palette window and select tile wi... Read more

0
votes
Won't Fix

[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6

WebRequest

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Nov 15, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Download the projects for 5.6 and 2017 versions 2. Build each of them and deploy to an iOS device (developer ... Read more

0
votes
Active

Panels can be dragged under Windows Taskbar when Unity is not fully maxi...

Editor - Other

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Nov 18, 2017

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Version: 2017.2.0f3

1. Open Unity 2. Make sure Unity is not fully maximized 3. Undock any panel, drag it around in various combinations with releasing, ... Read more

0
votes
Active

NullReferenceException thrown when calling EditorApplication.SaveOpenSce...

Editor - Other

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Nov 20, 2017

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Version: 2017.2.0p2

Steps to reproduce: 1. Open attached project "970700.zip" 2. In the 'Untitled' scene, create a new GameObject in the Hierarchy 3. E... Read more

0
votes
Active

Editor crashes when closing 2D Roguelike tutorial project and choosing K...

Scene Management

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Nov 20, 2017

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Version: 2017.2.0f3

Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more

0
votes
Active

[PLM] Shadows from SpeedTree are not baked if lightmap resolution is cha...

Global Illumination

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Nov 21, 2017

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Version: 2017.2.0p2

Steps for reproduction: 1) Download the project `SpeedTreeShadowsBug` 2) Open `TestScene` in Scenes folder 3) Start baking and obs... Read more

1
votes
Active

[Vuforia][iOS] "Project file cannot be parsed" error appears when openin...

iOS

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Nov 16, 2017

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Version: 2017.2.0p2

To reproduce: 1. Make sure you have vuforia support installed (Player settings -> XR settings -> Vuforia) 2. Open project attached b... Read more

0
votes
Active

[Tilemap] Frustum culling is culling large tiles incorrectly

2D

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Nov 21, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Open "BrokenClipping.unity" scene 3. Play the scene 4. Notice that visible culling o... Read more

0
votes
Active

WheelCollider velocity slows down when using Physics.Simulate for other ...

Physics

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Nov 12, 2017

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Version: 2017.1.2p2

To reproduce: 1) Open attached project 2) Open "Debug Car" scene 3) Play it 4) Wait until car accelerates to 5+ m/s 5) Press space b... Read more

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