Search Issue Tracker

0
votes
Won't Fix

[ProjectSettings] Switching SRPs ought to update the Render pipeline set...

Package: Visual Effect Graph

-

Apr 11, 2019

-

Version/s: 6.6.1

Now that we support basic LWRP, switching between HDRP and LWRP ought to update the render pipeline settings path. Repro steps: 1. ... Read more

0
votes
Duplicate

[IL2CPP] " 'numeric_limits': is not a member of 'std' " error is thrown ...

IL2CPP

-

Mar 21, 2019

-

Version/s: 2019.1.0b1, 2019.1.0b8

Steps to reproduce: 1. Download attached project 2. Build project for IL2CPP Standalone player Results: Build fails with error: 'nu... Read more

0
votes
By Design

Sub-canvases with "Override Sorting" enabled are not hidden when parent ...

uGUI

-

Apr 11, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "nested-canvas-render-incorrectly.zip" and scene "test-subcanvas" 2. In the Hierarchy wi... Read more

0
votes
Fixed

Plugin importer is changing my binary dll meta files

Asset - Importers

-

Apr 11, 2019

-

Version/s: 2019.2.0a4

When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more

2
votes
Fixed

GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...

Input

-

Apr 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

Steps to reproduce: 1. Open attached project 2. Build for Android 3. Attach profiler to Android -NativeInputSystem.ShouldRunUpdate()... Read more

1
votes
Duplicate

Missing mesh reference when importing a unitypackage in 2019.1

Asset - Database

-

Mar 28, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b8, 2019.2.0a1

Steps to reproduce: 1. Open the project from owncloud provided in edits 2. Open the "cockpit" Scene 3. In Hierarchy window, select... Read more

0
votes
Won't Fix

Unused Material dependencies are returned when checking the dependencies...

Asset - Importers

-

Apr 09, 2019

-

Version/s: 2018.3.0f2

To reproduce: 1. Open attached project "repro_24149.zip" 2. In main toolbar, go to Support > Dependencies window 3. Drag the Cube.fb... Read more

1
votes
Fixed

[Android] Camera aspect ratio is incorrect after changing the orientatio...

Mobile

-

Apr 11, 2019

-

Version/s: 2018.3.7f1, 2018.3.12f1, 2019.1.0a8

Steps to reproduce: 1. Open attached project 2. Build "SampleScene" to Android 3. Open 2 apps split screen (the first app is the one... Read more

0
votes
Fixed

[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags s...

Vulkan

-

Apr 12, 2019

-

Version/s: 2019.1.0a10, 2019.1.0f1, 2019.2.0a1

How to reproduce: 1. Open the attached "case-1145367_VulkanAMD" project 2. Inspect the cube in the Game view 3. Select "Main Camera"... Read more

1
votes
Fixed

[LWRP] Emissive materials are not baked

Package: Scriptable Render Pipeline Lightweight

-

Apr 11, 2019

-

Version/s: 6.6.1

Steps to reproduce: 1. Download and open attached project. 2. Open scene: CaveScene 3. Build lightmaps. 4. Check in the tunnel are ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.