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[VFXGraph] Add Color node color preview continues showing the color sele...
How to reproduce:1. Open the attached "VFXGraphColorPicker" project2. Open the "new VFX" window by double-clicking on the "new VFX" ... Read more
Context menu copying and cutting is allowed for different value fields w...
How to reproduce1. Open the attached project2. In the SampleScene's Hierarchy select the "1" and "2" objects3. Copy one of the "Test... Read more
Crash on UNITY_png_write_row when entering Play Mode
Reproduction steps:1. Open user's attached project2. Open scene "World"3. Enter Play Mode-- observe crash Reproducible with: 2019.4.... Read more
UI component's reference gets copied when copying it to another GameObject
How to reproduce:1. Create a new project2. Create 2 buttons in the scene3. Remove Button component in the second Button4. Copy Butto... Read more
An exception is thrown when creating a Texture2DArray and building the p...
How to reproduce:1. Download and extract the attached project named "941670-FontAtlasBuildPipeline.zip"2. Try building the project v... Read more
[UAAL] [iOS] Application.Unload() does not free up memory
Reproduction steps:1. Open customer's attached project in "UnityProject.zip"2. Build and Deploy to an iOS device3. In Xcode open the... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce:1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project2. Open the Scene view (Window->General... Read more
[UI Builder] Canvas size doesn't adjust in the Viewport on changing its ...
On changing Canvas Width and Height using mouse dragger in the Inspector, size of Canvas not getting adjust runtime, Refer attached ... Read more
[UI Toolkit] NullReferenceException thrown when element drag and drop fr...
When Element drag and drop from Hierarchy to Viewport in the UI Builder window then it causes the editor to throw NullReferenceExcep... Read more
[UI Toolkit] Elements are added with the same name under hierarchy in th...
All newly added Elements(Button, Label, Toggle, etc.) share the exacts the same name under Hierarchy in the UI Builder window, Refer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used