Search Issue Tracker
Errors thrown when creating String Table collection in new project.
1. Create a new project in *2021.2.15f1* using the *3D URP* template 2. Add the localization package, create the localization settin... Read more
[Hub] The Hub doesn't select the last Editor Version used when creating ...
Steps to reproduce: 1. Open the Hub and click New project 2. Select 2022.1 for the Editor Version 3. Create the project, wait for it... Read more
Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps: 1. Open the attached 'AddressablesSortOrder' project 2. Go to the 'Window -> Asset Management -> Addressables ->... Read more
Reparenting RectTransform with SetParent method throws warning about usi...
How to reproduce: 1. Open attached project 2. Load SetParent Scene 3. Enter Play Mode 4. Select NetworkManager in Hierarchy and in I... Read more
Editor takes long time Converting To FBX Prefab Variant when a Game Obje...
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy right-click "School" Game Object and choose "Convert To ... Read more
A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps: 1. Open the attached project "webglunziptestfixed.zip" 2. Open Build Settings (File > Build Settings...) 3. Swit... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce: 1. Open the attached "case_1404634" project 2. Enter the Play Mode in the "UnloadScene" Scene 3. Open the "Window ... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps: 1. Open the attached project "ToonWaterShader-master.zip" 2. Make sure the Graphics APIs is set to OpenGLES3 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them