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Quickly toggling Analytics Off and On breaks project link to the analyti...
Steps to reproduce:1. Create a new project2. Enable Analytics in Window->General->Services3. Wait for a few seconds and make s... Read more
Native Collection disposal error is thrown when toggling Analytics on an...
Steps to reproduce:1. Create a new project2. Enable Analytics in Window->General->Services3. Toggle Analytics Off and On quick... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps:1. Open project in "Test.zip"2. Build and install the application to an iOS device3. Shut down the application on... Read more
[URP][XR] Stencil overrides cause object not being rendered on one of th...
How to reproduce:1. Open user's project "URPStencils.zip"2. Open "StencilBasics" Scene in Assets -> Shaders -> StencilBasics3.... Read more
[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...
Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAMNewest Intel GPU drivers from 4th of November 2020 still s... Read more
Stack Overflow Error is thrown when attempting to Build a project
How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
[VCS] Precheckoutcallback throws an exception on project startup
Reproduction steps:0. Use one of the Unity versions marked as Reproducible with1. Connect attached project "pre_checkout_callback_ex... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce:1. Open the user's attached "New Unity Project (11).zip" project2. Go to Testing -> Create Shader3. Right-click ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro:1. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used