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Fixed in 2017.3.X
Votes
0
Found in
2017.2.0b3
Issue ID
930931
Regression
Yes
When project has compiling error, some prefabs get broken GUI and spams errors
How to reproduce:
1. Open the attached project or download "Toy Car Game" from Asset Store
2. Notice that it has one compilation error and leave it
3. Select TCar-> 2Prefabs -> Shells -> CarBus1 in Assets folder
Result: If you check Inspector, you should notice broken GUI. Also check Console there will be 2 types of errors spammed ArgumentNullException: Argument cannot be null.; GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced);
Note: If one deletes the line of code which causes this error, this prefab won't have any issues
Reproducible: 2017.2.0b3
Not reproducible: 2017.1.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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